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    BlobbieScript

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on_zone_load
  
Response Typescript
EntitiesRooms, Mobiles, Objects
ParameterszoneId1 zoneId2 zoneId3 ...

    This trigger will fire when a zone is being loaded whose ID is in the
parameter list. The script is invoked immediately after the zone has been
cleared and so it preempts the zone commands themselves and any other
reset logic. If you want something to occur after the zone commands have
executed then you can add a 0 second wait to the script which will allow
it to run almost immediately after the zone has been reloaded.

@zoneId - The ID of the zone being loaded.


The Worlds of Carnage MUD is a non-profit, fantasy oriented, text-based game that is played over telnet. We are devoted to providing a social medium in which people can have fun while immersing themselves in a game that reads like a book. You can connect by clicking here or if that fails then here. This site is maintained and hosted by Robert Cummings, A.K.A Blobule and is powered by InterJinn, a PHP based multi-tier application framework connected to a MySQL backend and served via an Apache web server. The Worlds of Carnage are often recognized via the following aliases: Carnage; WoC; WoC MUD; Carnage MUD; CarnageMUD; WoCMUD. All submissions become the property of Robert Cummings where the submitter holds copyright. If you do not want to give ownership, then do not submit.