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    BlobbieScript

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on_location_change
  
Response Typescript
EntitiesMobiles, Items
Parameters-

    This trigger will fire when an item or mobile moves or is moved to
a new location. This is a very low level trigger and the method in which
the item or mobile is moved is not considered. One should be very
careful when changing the location of the item or mobile within the
handling script. The trigger will fire once the entity is in the new
location.

@n - The mobile that has changed location (if a mobile changed
location)

@o - The container object that has changed location (if an object
changed location)

@oldRoom - Pointer to the originating room if available.

@newRoom - Pointer to the destination room.


The Worlds of Carnage MUD is a non-profit, fantasy oriented, text-based game that is played over telnet. We are devoted to providing a social medium in which people can have fun while immersing themselves in a game that reads like a book. You can connect by clicking here or if that fails then here. This site is maintained and hosted by Robert Cummings, A.K.A Blobule and is powered by InterJinn, a PHP based multi-tier application framework connected to a MySQL backend and served via an Apache web server. The Worlds of Carnage are often recognized via the following aliases: Carnage; WoC; WoC MUD; Carnage MUD; CarnageMUD; WoCMUD. All submissions become the property of Robert Cummings where the submitter holds copyright. If you do not want to give ownership, then do not submit.