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catch_weapon_strike
  
Response Typescript
EntitiesRooms, Mobiles, Objects
Parameters-

    This trigger will fire whenever a strike is attempted. In the case the
weapon attempts more than one strike during the damage round then this
will fire for every attempt.

@n - The owner of the weapon owning the trigger.

@t - The target of the strike or null if the target has died.

@o - The weapon making the strike.

@x - The amount of damage done by the strike, -1 if the strike missed,
or 0 if a thrown weapon missed.


The Worlds of Carnage MUD is a non-profit, fantasy oriented, text-based game that is played over telnet. We are devoted to providing a social medium in which people can have fun while immersing themselves in a game that reads like a book. You can connect by clicking here or if that fails then here. This site is maintained and hosted by Robert Cummings, A.K.A Blobule and is powered by InterJinn, a PHP based multi-tier application framework connected to a MySQL backend and served via an Apache web server. The Worlds of Carnage are often recognized via the following aliases: Carnage; WoC; WoC MUD; Carnage MUD; CarnageMUD; WoCMUD. All submissions become the property of Robert Cummings where the submitter holds copyright. If you do not want to give ownership, then do not submit.