Splash  
About WOCNews, Help, etc.Build AreasContributor CreditsUseful Links

Login

    BlobbieScript

    Features
    Expressions
    Operators
    Variables
    Resolutions
    Functions
    Triggers
    Examples

    Print Manual
catch_entry_act
  
Response Typescript
EntitiesRooms, Mobiles, Objects
Parameters-

    This trigger will fire when a mobile enters a room. The parameters may be
set to a list of directions in which the mobile is travelling that will
cause the trigger to fire. If no direction parameters are set then all
directions are considered to cause the trigger to fire. You may also set a
"no" parameter for mobiles which stop the trigger from firing if the
script owner cannot see the mobile. Additionally a "fastTrigger" parameter
may be set which allows the script to catch the entry before the
travelling mobile has had a chance to "look" at the room.

@n - The mobile that entered the room.

@o - The same as @i if the trigger owner is an object.

@direction - One of north, south, east, west, up, or down

@fromRoom - The room in which the player started.

@toRoom - The room in which the player will end.


The Worlds of Carnage MUD is a non-profit, fantasy oriented, text-based game that is played over telnet. We are devoted to providing a social medium in which people can have fun while immersing themselves in a game that reads like a book. You can connect by clicking here or if that fails then here. This site is maintained and hosted by Robert Cummings, A.K.A Blobule and is powered by InterJinn, a PHP based multi-tier application framework connected to a MySQL backend and served via an Apache web server. The Worlds of Carnage are often recognized via the following aliases: Carnage; WoC; WoC MUD; Carnage MUD; CarnageMUD; WoCMUD. All submissions become the property of Robert Cummings where the submitter holds copyright. If you do not want to give ownership, then do not submit.