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%affectGetAntidotes()
  
Aliases%affectGetAntidotes( )
Parametersobject @affect

    Returns a list of possible antidotes for the given @affect object. This
can be used to determine how to relieve the affect (useful if the affect
is punitive).

Example:
--------------------------------------------------------------------------

foreach( %affectGetAntidotes( @affect ) as @antidote )
{
if( @antidote == "dispel magic" )
{
cast dispel magic self
break
}
elseif( @antidote == "remove poison" )
{
cast remove poison self
break
}
elseif( @antidote == "remove curse" )
{
cast remove curse self
break
}
elseif( @antidote == "cure blindness" )
{
cast cure blindness self
break
}
endif
}
endforeach


The Worlds of Carnage MUD is a non-profit, fantasy oriented, text-based game that is played over telnet. We are devoted to providing a social medium in which people can have fun while immersing themselves in a game that reads like a book. You can connect by clicking here or if that fails then here. This site is maintained and hosted by Robert Cummings, A.K.A Blobule and is powered by InterJinn, a PHP based multi-tier application framework connected to a MySQL backend and served via an Apache web server. The Worlds of Carnage are often recognized via the following aliases: Carnage; WoC; WoC MUD; Carnage MUD; CarnageMUD; WoCMUD. All submissions become the property of Robert Cummings where the submitter holds copyright. If you do not want to give ownership, then do not submit.