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BlobbieScript - Features
  

Flaws in the Easyact Engine

Almost all of the features in the new BlobbieScript engine arose to solve inadequacies of the easyact engine. The following is a list of features that were (or will be) implemented to meet and exceed the shortcomings of the Easyact engine:

  • Backward compatible with existing Easyact code
  • Real-time data access
  • Looping constructs
  • Block protection for time sensitive routines (mutexes)
  • Fully exploitable precedence based operations
  • On the fly declaration and access of instance variables
  • Static variables
  • Associative array data containers
  • Contextual resolutions for accessing internal data fields
  • Variables use copy-on-write method of copying
  • Easily extensible
  • Return values from scripts for scriptlet embedding
  • Line continuation breaks
  • Error messages which pinpoint problems
  • context manipulation (thread management)
  • User function declaration (after initial engine)


The Worlds of Carnage MUD is a non-profit, fantasy oriented, text-based game that is played over telnet. We are devoted to providing a social medium in which people can have fun while immersing themselves in a game that reads like a book. You can connect by clicking here or if that fails then here. This site is maintained and hosted by Robert Cummings, A.K.A Blobule and is powered by InterJinn, a PHP based multi-tier application framework connected to a MySQL backend and served via an Apache web server. The Worlds of Carnage are often recognized via the following aliases: Carnage; WoC; WoC MUD; Carnage MUD; CarnageMUD; WoCMUD. All submissions become the property of Robert Cummings where the submitter holds copyright. If you do not want to give ownership, then do not submit.