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Exotic places are scattered through the Worlds of Carnage. From
the twisted paths of Brinnz to the less tangible realm of the Astral
Planes, adventurers are confronted with new challenges wherever they
travel. The following descriptions are but a small subset of the
mystery and excitement awaiting the avid explorer down the path less
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| Bloodwoods |
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These woods are alive with creatures, not all of which are
friendly. At the entrance a warning sounds to guard
against falling asleep amongst the trees. Secrets lie
undisturbed amongst the branches and undergrowth of this
dark place. Zombie creatures walk the path their living
bodies once knew, and a ghostly battle scene replays in
the darkness.
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| Glorinsdel |
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Deep in the heart of the Lone Mountains beyond the city of
trolls, lies the area known as Glorinsdel. These endless
caverns are populated with trolls, orcs, ogres and many
other less than hospitable residents. With so much evil to
dispatch, the heroic adventurer will find much to do and
gain great pleasure in ridding the world of these scum.
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| Gamesmaster's Mansion |
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The gentle breeze surrounding this strange mansion brings
subtle sobs to an adventurer's ears. A maiden held captive
by a master puppeteer, sadly awaits her rescue while her
father pleads for her return from outside. Puppets with
contorted grins welcome adventurers with open arms, and a
whisper echoes through the rooms about something hidden in
the basement.
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| Forest of Mist |
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A dense forest enshrouded by a perpetual mist provides
homeland to two factions of rival elves. Thindron, king of
the dark elves makes war against Fenlas, leader of the
high elves. A long standing war for control of the forest
with no end in sight. Rumour speaks of a dragon in the
Thindrons halls while other rumours speak of a great
necromancer residing in some catacombs kept hidden by the
the mist and trees.
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| Bandit Enclave |
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Travelers speak of a camp of bandits somewhere east of the
town of Wikam. The bandits reportedly pillage treasure
from the surrounding inhabitants and give it to their
priest as an offering to their deity Proidan. It is said
that members of the camp wear a red arm-band and that
visitors are challenged at the camp entrance.
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| Hornet Nest |
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Giant hornets swarm to the north of the Bloodwoods. A
great Queen surveys her lands from within her hive set
high upon a great tree overlooking the world. Very little
is known about the hive and its mistress, but the
coutryfolk speak of missing cattle and livestock. Of
greater concern though are the stories of increased hornet
activity. Many of the surrounding farms have been
abandoned and an eerie silence hangs in the air.
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The Worlds of Carnage MUD is a non-profit, fantasy oriented, text-based game
that is played over telnet. We are devoted to providing a social medium in
which people can have fun while immersing themselves in a game that reads like
a book. You can connect by clicking here or if that fails then here. This
site is maintained and hosted by Robert Cummings, A.K.A Blobule and is
powered by InterJinn, a PHP based multi-tier application framework
connected to a MySQL backend and served via an Apache web
server. The Worlds of Carnage are often recognized via the following aliases:
Carnage; WoC; WoC MUD; Carnage MUD; CarnageMUD; WoCMUD. All submissions become
the property of Robert Cummings where the submitter holds copyright. If you do
not want to give ownership, then do not submit.
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