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Worlds of Carnage - telnet wocmud.org 4000

The Worlds of Carnage have been around since near the beginning of mud time. Its code-base is rooted in the gamma version of the original DIKU source and it has stood the test of time by adapting to the changes in player attitudes and expectancy.

Carnage has enjoyed a history of fame and fortune. Many of the hardcore mud fans out there will remember that it spawned one of the first scripting systems, allowing the resident builders to easily add flavour to the mud inhabitants and contents.

Despite the original success, Carnage has also been plagued by a sizeable share of problems. Amongst these problems were constant relocation, server outages, bad connection routes and internal struggles for power amongst its immortals. Most of these issues have since been resolved; however, the glory that once existed is not so easy to resurrect.

Fast forward to present times and we see that Carnage once again basks in the glory of advanced concepts and goals. With a stable home, and an eye for new technology, the Worlds of Carnage are again reaching for the proverbial brass ring in the arena of textual MUDs. With an SQL backend for area and player management, XML based data structures, state-of-the-art embedded scripting engine (BlobbieScript), and a web-based world construction system -- unleash your imagination.

To learn more about the Worlds of Carnage, please use the links to your left.



The Worlds of Carnage MUD is a non-profit, fantasy oriented, text-based game that is played over telnet. We are devoted to providing a social medium in which people can have fun while immersing themselves in a game that reads like a book. You can connect by clicking here or if that fails then here. This site is maintained and hosted by Robert Cummings, A.K.A Blobule and is powered by InterJinn, a PHP based multi-tier application framework connected to a MySQL backend and served via an Apache web server. The Worlds of Carnage are often recognized via the following aliases: Carnage; WoC; WoC MUD; Carnage MUD; CarnageMUD; WoCMUD. All submissions become the property of Robert Cummings where the submitter holds copyright. If you do not want to give ownership, then do not submit.